Heroic Skills

Heroic Skills are passive and active abilities that are acquired at milestones, starting at level 60 and every 10 levels from there. Passive abilities are activated based on their conditions while active abilities require use of C key.

Milestones
In order to unlock a Heroic Skill, level 60 is required. Once achieved, go to Achievements -> Character Progress and claim the reward for said milestone.

Here are the following milestones and their respective rewards:

At level 60:

-Life Blessing lvl 1 Extended Supply Pack lvl 1 Blessed Armor lvl 1

-Heroic Cure lvl 1 Elemental Shockwave lvl 1 Slashing High lvl 1

At level 70:

-Life Blessing lvl 2 and Extended Supply Pack lvl 1

-Heroic Cure lvl 2 and Elemental Shockwave lvl 1

At level 80:

-Life Blessing lvl 3, Extended Supply Pack lvl 2 and Blessed Armor lvl 1

-Heroic Cure lvl 3, Elemental Shockwave lvl 2 and Slashing High lvl 1

At level 90:

-Life Blessing lvl 4, Extended Supply Pack lvl 3 and Blessed Armor lvl 2

-Heroic Cure lvl 4, Elemental Shockwave lvl 3 and Slashing High lvl 2

At level 100:

-Life Blessing lvl 5, Extended Supply Pack lvl 4 and Blessed Armor lvl 3

-Heroic Cure lvl 5, Elemental Shockwave lvl 4 and Slashing High lvl 3

At level 110:

-Extended Supply Pack lvl 5 and Blessed Armor lvl 4

-Elemental Shockwave lvl 5 and Slashing High lvl 4

At level 120:

-Blessed Armor lvl 5

-Slashing High lvl 5

Passive Skills
Passive skills are activated either from the beginning or require a certain condition to be met.

Life Blessing
Life Blessing is acquired at level 60 and it's subsequent upgrades at levels 70, 80, 90 and 100. It has a (2%/3%/5%/7.5%/10%) chance to activate whenever you take lethal damage from any source. On activation, it sets your HP to 1 and grants 1.5 seconds of invulnerability while removing any negative effect on you (fire/poison/ice). It has a cooldown of 15 seconds in any PvE/PvM mode, and 60 seconds in any PvP mode.

Extended Supply Pack
Extended Supply Pack is acquired at level 70 and it's subsequent upgrades at levels 80, 90, 100 and 110. It is active at all times. Instead of providing any offensive/defensive bonuses, it increases the amount of consumables you can bring along in any mode:

(+1/+2/+3/+4/+5) HP Potions and Armor Repairing Kits,

(+1/+1/+1/+2/+3) Revive Feathers,

(+0/+0/+1/+1/+1) Team Revive Feathers.

Blessed Armor
Blessed Armor is acquired at level 80 and it's subsequent upgrades at levels 90, 100, 110 and 120. It activates whenever you are not hits after a 10 second period. It provides AP (Armor Point) regeneration, akin to the player's innate HP regen. Every second it regenerates (1%/1.25%/1.5%/2%/3%) AP.

Active Skills
Active skills must be activated manually by the player using C key and respective key, depending on the skill. During the activation of said skills, player becomes invulnerable for about 1 second, allowing players to be more aggressive with their playstyles.

Heroic Cure
Heroic Cure is acquired at level 60 and it's subsequent upgrades at levels 70, 80, 90 and 100. In order to activate it, press C, then RMB (Right Mouse Button). It negates all negative effects on the player while providing regeneration of (2%/3%/4%/6%/8%) HP and AP per second over the duration of 10 seconds. It can only be used every (90/75/60/45/30) seconds.

Elemental Shockwave
Elemental Shockwave is acquired at level 70 and it's subsequent upgrades at levels 80, 90, 100 and 110. In order to use it, a full elemental set of cards has to be equipped (elements only change the color of attacks/shockwave and do not provide additional effects). Afterwards, during gameplay, press C, them LMB to unleash a big shockwave dealing (800%/2400%/4000%/6000%/8000%) melee damage to all nearby enemies while staggering them for (0.5/0.5/1/1.5/2) seconds. Keep in mind that staggered targets are immune to further staggers for some time after recovering to prevent stun-lock situations. Elemental Shockwave has a cooldown of (45/40/35/30/20) seconds.

Slashing High
Slashing High is acquired at level 80 and it's subsequent upgrades at levels 90, 100, 110 and 120. In order to activate it, have a melee weapon equipped, next press C, then F. Slashing High cancels any stagger on the player along with granting immunity to normal, hit-induced staggers while increasing player's attack speed by (2/6/10/15/20)% and movement speed by (1/3/6/10/15)%. It also provides extreme stamina regen, almost always keeping it maxed out while reducing stamina costs of all moves to 0. All effects last for (15/15/20/20/25) seconds with the move itself having a cooldown of (120/105/90/75/60) seconds.